The next stage is to develop my ideas more to come up with a more refined character. I'm going to play around with proportions more - equal sized head to body or larger head in comparison to body. I want to create fur in Maya for my character but have never tried this before (hopefully it's not too difficult) so I will have to come up some designs / patterns for the coat of my character. Colour is going to be a big part of it as different colours represent different feelings and emotions, as I want there to be a colour change anyway when my character goes from normal to angry I have to make sure its normal state will be an obvious change yet doesn't clash or look too impossible.
I have started developing some ideas for the eyes, these still need more work but the general idea are wide eyed with big pupils. When I have decided on the final design for my character I will then experiment with different emotions and how they will transition from one to another.