All there is to do now is create 3 states of animation: a walk, jump and an idle stance. This will then be baked out and exported for Unity where I will then create a character turntable. The turntable will allow the viewer to move around the character whilst the animations are playing.
I produced 3 really quick animations in order to do the turntable process and see what needed to be done. A script was added to randomise the animations and then put on a loop. There was an issue that came up, as the animations would move from one to another the eye of my alien would deform and almost pop out. Apparently this is due to the actual script as it moves to the next animation it has to almost cross fade it into the next so that's why this deformation happened. There's nothing I can really do about this but I hope it won't be too bad when it comes to my final one.
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Unity Web Player | turntable
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